FarmCoast watermelon mark

FarmCoast

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THE WATER

Farmer on the sand edge throwing a spear at a shark in the shallow bay

Hunt the sharks

Sharks patrol the bay. Stand on the shore, aim with your feet, throw — every hit of yours knocks a fin loose and drifts it back to the sand. Tyler trades fins for watermelon seeds, again and again.

They can’t hurt you — nothing here can.

Farmer fishing from the beach with a bobber floating on turquoise water

Cast a line

Fishing fills the quiet minutes between harvests. Reel in the everyday catch — or hook something rare enough to change your day.

Nixon's trading ship loaded with crates of fruit, moored offshore at sunset

The only market is a ship

There is no shop on this coast — there is Nixon, moored offshore. Sell your harvest for steady gold, and take your rarest finds to his board, where they’re worth far more.

Wooden slipway under construction where the sand meets the sea

Something is being built at the water's edge

The slipway goes right where the sand meets the sea. What comes together on it, and what it takes, is the far end of this beach.

THE SAND

Hoeing the sand beside the surf, with beds of watermelons, prickly pears and pineapples

Till the sand

Watermelons, prickly pears and pineapples grow in sand and nowhere else — hoe the beach first. Bananas hang from the palms. Now and then a harvest comes up rare, and rare opens doors.

Everything else — tomatoes, cabbage, pumpkins, cotton — wants proper soil. That’s further in.

A wooden juice press on the sand with a jug filling, beach fruit beds behind

Press it into juice

The press stands on sand and takes only beach fruit. Juice never reaches the shop — it fuels people. The guard drinks one, the farmer runs on another, and the cactus one is for you.

Handing a bottle of juice to the guard beside his watchtower on the beach

One bottle changes the coast

Hand the guard a bottle of watermelon juice and he takes his post — no quest board, just a drink. His spears keep the water clear, Nixon’s ship finally moors, and the sun turns brutal the same day. Let him run dry and the trader hides below deck.

A hired farmer watering the sand beds while the hero watches from the shoreline

Hire a farmer, then feed him

The farmer costs coin, not juice. Once hired he works the sand on his own — tilling, planting, watering, hauling watermelons to the press. A banana keeps him going; pineapple juice keeps him going far longer. He leaves the rare ones for you.

Tyler handing over a sun hat on a wooded ridge above the coast

Beat the heat

The day the coast opens, the sun turns on you: every swing costs double until Tyler sews you a proper outfit. Clothes wear through — cotton and wool mend them, and cotton is waiting inland.

INLAND

Soil beds with rows of tomatoes, cabbage, pumpkins and cotton
A grove of apple, peach, lemon and orange trees with fallen fruit

Good soil, and a grove

Tomatoes, cabbage, pumpkins and cotton want proper earth. The grove drops apples, peaches, lemons and oranges when you swing the axe.

Tomato
Cabbage
Pumpkin
Cotton
Apple
Peach
Lemon
Orange
Chicken coop with a feeder and eggs
Sheep barn with grazing sheep

Chickens and sheep

Chickens lay eggs, and once in a while a golden one worth trading. Sheep give both milk and wool: one becomes cheese, the other will speed up your sail.

Egg
Golden egg
Milk
Wool
Cheese

Machines do the slow half

Raw goods are useful; processed goods are worth far more. Start a batch at the mill, the oven or the smelter and go back to farming — they finish on their own.

Wood
>
Woodwork table
>
Planks
Pumpkin
>
Mill
>
Flour
Banana
>
Stone oven
>
Banana bread
Ore
>
Metal oven
>
Iron
Milk
>
Cheese machine
>
Cheese
Hotbar with durability bars under each tool
Woodwork table with saw and planks
Repair bench with hammer and wrench

Woodwork Table for wooden tools, Repair Bench for metal ones.

Tools wear down

Axes, pickaxes, hoes and sickles all wear out with use. Keep them repaired — and trade your stone axe and hoe up to metal, where every swing costs less.

Tyler dialog window with farm chores on a grassy path
Quest board with several orders pinned under a wooden roof

Tyler always has a job

The board never runs dry, and Tyler pays in progress, not coin — a tool, a seed, a new thing you can suddenly do.

BACK TO THE WATER

Cotton from your field, wool from your sheep. The loom weaves them into canvas, the canvas becomes a sail — and the sail is the last thing your boat is waiting for.

Cotton plant ready for harvest
Pile of wool on a pallet
>
Loom on the workshop deck
>
Rolls of woven canvas
>
Finished sail on a bench
>
Boat with a sail resting on the slipway
Boat on the slipway with a settled farm in the background
Loom at work weaving canvas on the beach deck

Build the boat

Planks, iron and that sail come together at the slipway. Sail when you’re ready — the coast is still here when you get back.

NO RUSH, AND NO WAY TO LOSE

Nothing on this coast can hurt you and nothing is on a countdown. Your machines and your crew keep working on real time — close the tab, come back tomorrow, the batch is done and the field is watered.

THE COAST IS WAITING

Step off the wreck, pick up the hoe, and take as long as you like.

PLAY